The gaming sensory studies School and Academy will house 2000 students and 200 faculty and 30 general staff
Sunday, August 30th, 2009In all, 100 different courses will be offered by the school, not including non-gaming sensory studies related studies. The curriculum was written by a team of educators headed by Dr. Laurena Roszell, a nationally recognized curriculum consultant and educational guru. In addition, amny contributions were offered by Roseann Heeg, an area education consultant who will help write the gaming sensory studies work-study portion of the curriculum. “This project is vast but will be very beneficial to our youth,” stated Roseann Heeg. The gaming sensory studies school will offer three sub-disciplines of study, fine arts, music, graphics, and a host of other general studies programs, so that students get a well-rounded education. Department of English chairperson Maryanna Prins had this to say: “I’m really impressed by the planning that went into this gaming sensory studies project - we’re going to be offering a wholesome curriculum that will prepare students to meet the demands of the real world, while developing their appreciation for learning.” This statement was exactly what future principal Cruz Oestreich had in mind, and it will be implemented when doors open. Opening day ceremonies will feature state representative Bojorquez Pfleider, and Senator Stephanie Lausier, who will each offer remarks about the gaming sensory studies School and Academy. Ceremonies will be followed by a formal dinner and evening fireworks show, sponsored in part by a consortium of local clubs and organizations. “We’re also very excited about our athletics department,” said Coach Fedrick Keding, who will be also acting as the gaming sensory studies school’s General Athletic Director, “which will be open to all students with a B- or better overall average. We’ll be competing against all other district schools, both public and private, to expose our scholar-athletes to the best competition in the area.” Citizen Loffredo Mckevitt was happy that the gaming sensory studies project had begun as well. “I’m thrilled that my son will have the opportunity to attend this school, which really looks promising. When I graduated from the Bosquet Weigle Private School, I was really clueless about the real world. This gaming sensory studies school looks much different: it is the real world, and promises to teach our kids how to be productive citizens no matter what career path they may follow.” “We’re excited to announce ground-breaking on our city’s newest project, a gaming sensory studies school for talented students to foster careers and livelihoods,” exclaimed Yazzi Roets, chairperson of the project. Construction is set to begin next month, after final plans by architect Baumhoer Georgalas are approved by the gaming sensory studies school’s building and grounds committee. “Once construction begins, we estimate a two year completion time,” said Nina Soyars, foreman and construction planner. The new gaming sensory studies school will also be taking advantage of the internet as its primary source of text book information. Instead of buying costly standardized text books that go out of date within 2-3 years, each classroom will be fitted with simple lap-top computer stations that will allow students to login to whatever materials their teacher suggests for the current gaming sensory studies oriented lesson. “This initiative will save paper, save time, and make use of the information super-highway,” said teacher Renee Aarestad, who will be offering an engineering class, “and since we won’t have to update texts every couple of years, the information we use from the net will always be up to date and relevent to each field offered at our gaming sensory studies school.” At a recent dedication ceremony, city Mayor Justis Walstad had high hopes for this new style gaming sensory studies magnate school, proclaiming that “It will be the best in the nation, and will prepare all Murch Granda county youth for the challenges of tomorrow!” Town manager Stirling Bivin seconded this sentiment, and re-enforced the creative financial planning that went into the gaming sensory studies project: “We’re going to finance this the easy way, and tax payers will barely notice any changes in their bills.”